Crumple Modifier

The crumple modifier crumples the surface of a polygon object. Hereby it offsets the vertices of the mesh by a "random" number. Cheteah3D uses the Perlin noise function to displace the vertices.


offset=0.2, fequency=20

Properties

  • Cage: See the description of the modifier object.
  • Type: See the description of the modifier object.
  • Offset: The maximum distance vertices are displaced.
  • Frequency: Higher frequency values will cause more irregular crumples while low frequency values create smoother results.