Torus Object

The torus object is a very powerful and complex parametric polygon object which will allow you to produce advanced shapes. The basic torus is a ring made of a tube that sweeps around back on itself to form a loop, as below.

By varying the N1 and N2 properties (see below), significant changes can be made to the shape of the torus. In the top left corner, N1 and N2 are < 1. In the middle both N1 and N2 = 1. In the lower right corner, N1 and N2 > 1. Even stranger shapes can be generated by moving the N1 and N2 values outside of the 0..2 range (negative numbers, for example).

Properties

  • Sections ring: Determines the number of segments the main ring of the torus will be divided into. Higher values will result in smoother rings.
  • Sections tube: Determines the number of segments each segment of the ring of the torus will be divided into. Higher values will result in smoother tubes which make up the ring.
  • Radius ring: The radius of the main ring.
  • Radius tube: The radius of the tube which will make up the ring.
  • N1: Determines the squareness of the main ring. Positive values approaching 0 are more square. When at 1, a perfect circle will be formed. Above 1, the ring curves inwards.
  • N2: Determines the squareness of the tube which makes up the ring. This value operates in the same way as N1, except it relates to the ring's shapes.