The parameter objects hold the properties information and TakeNodes
of Objects, Tag or Materials.
Properties
Constructor
Methods
TakeNode addTakeNode(String
takename) |
|
|
|
Adds a TakeNode with name takename
to the Parameter. If there is already a TakeNode
with that name Cheetah3D return that TakeNode. |
Boolean isAnimateable() |
|
|
|
Returns if that Parameter can be animated. |
Boolean connected() |
|
|
|
Returns true of this parameter is connected to another
object. |
Number connectedWithID() |
|
|
|
Returns ID of the object/node to which the parameter is
connected. |
String connectedWithParameter() |
|
|
|
Returns the parameter name to which the parameter is
connected. |
String name() |
|
|
|
Returns the name of the parameter |
Number takeNodeCount() |
|
|
|
Returns the number of TakeNodes
attached to this parameter. |
TakeNode takeNodeWithName(String
takename) |
|
|
|
Returns the TakeNode with name takename. If no
such TakeNode exists it return null. |
Number type() |
|
|
|
Returns the paramater type. The parameter type can have
one of these constant values:
INT_PARAMETER
FLOAT_PARAMETER
BOOL_PARAMETER
STRING_PARAMETER
VEC2D_PARAMETER
VEC3D_PARAMETER
VEC4D_PARAMETER
TEXTURE_PARAMETER
LINK_PARAMETER
GRADIENT_PARAMETER
FLOAT_ARRAY_PARAMETER |