The ParticleCore object holds all particles of a particle system. It contains all the information about particle position, scale, rotation, etc. . A ParticleCore object can't be created manually. It is just possible to retrive ParticleCore objects from particle system objects with the core() or modCore() function calls.
Properties
Constructor
Methods
Particle addParticle() |
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Adds a partilce to the particle core and return the newly created partilce. |
Number particleCount() |
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Returns the number of particles |
Particle particleAtIndex(Number index) |
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Return the particle at index. |
void removeParticleAtIndex(Number index) |
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Deletes the particle at index. |
void removeAllParticles() |
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Deletes all particles. |