2. Create a texture
Now select the pick material from the material browser and add a diffuse texture to it. You can do that by clicking on the small square on the right hand side of the "Diffuse" color property. A context menu will open from which you can add a "Image" texture.
The properties of the newly added image texture node show up. Since there is no texture yet we create a new one with the "New texture" button. A save panel should open. In the save panel we set the texture name to "pig_tex" and choose a pink background color for the new texture.
The usage of file formats like .tiff is recommended since they are loss less. So you can save the texture various times without loosing image quality.
Now click on the "Save button".
When you create a new texture the new texture will automatically become the current drawing target.
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