Mode Tag

With the mode tag you can modify various appearance settings of the object. Every object, excluding the camera object, has a mode tag.

Properties

  • visible in editor: Determines if an object is visible in the 3D view or not. Caution! Some file filters only export objects which are visible.
  • editor shading: You can determine if the object should appear shaded, as a wire frame, as iso parameters or as a bounding box in the 3D view. If you want to see the whole scene in wire frame you should use the option in the camera object.
  • create: Turn this option off if you don't want a particular creator object to update themselves. This can be very useful when selecting hidden points in subdivision modelling (see also the Subdivision object)
  • modifier: If the object is a polygon object all attached modifiers are turned on/off. If the mode tag is attached to an modifier object just this particular modifier will be enabled or disabled.
  • visible in renderer: Determines if the object appears in the renderer. Note that both splines and children of creator objects never appear in the renderer.